The Right-Hand Thumb Rule is a common mnemonic used in physics and electrical engineering to determine the direction of certain vectors, such as the magnetic field in a current-carrying conductor or the force on a charged particle moving in a magnetic field.
The rule itself isn't attributed to a single person, but it is a widely accepted convention that helps in understanding and applying fundamental concepts of electromagnetism. It is commonly associated with the work of scientists who contributed to the development of electromagnetism, such as James Clerk Maxwell and Hans Christian Ørsted, though neither explicitly created the rule.
Here's a quick overview of how the Right-Hand Thumb Rule works in different contexts:
1. **Magnetic Field Around a Current-Carrying Conductor**: To find the direction of the magnetic field around a straight conductor carrying a current, you point your right thumb in the direction of the current. Then, curl your fingers around the conductor. Your fingers will point in the direction of the magnetic field lines.
2. **Force on a Current-Carrying Conductor in a Magnetic Field**: If you have a current-carrying conductor placed in a magnetic field, point your right thumb in the direction of the current and your fingers in the direction of the magnetic field. The direction in which your palm pushes out (perpendicular to both) represents the direction of the force exerted on the conductor.
3. **Magnetic Force on a Moving Charge**: For a moving charge in a magnetic field, point your right thumb in the direction of the velocity of the charge, and your fingers in the direction of the magnetic field. The direction your palm faces (or, equivalently, the direction perpendicular to both) indicates the direction of the magnetic force on a positive charge (for a negative charge, the force is in the opposite direction).
The Right-Hand Thumb Rule is part of the broader set of conventions used to simplify and standardize the understanding and calculations in electromagnetism. It serves as a practical tool for visualizing and applying the principles of vector cross products in three-dimensional space.